Sketchup Solid Tools Plugin Container

Sketchup Solid Tools Plugin Container Average ratng: 4,2/5 1315 reviews

I'd like to 'Solid Tools>Trim' the bottom of the container against a cuboid to see. To the other piece sketchup promts 'not a solid. Solid Tools operation. With SketchUp’s Solid tools. A plugin for Sketch to equal division layers by container. Artboard Tools by Frank Kolodziej.

ISO Container floor.skpHi folks! I've downloaded a realstic modell from the 3D warehouse, of a shipping container, made out of many components. I'd like to 'Solid ToolsTrim' the bottom of the container against a cuboid to see which negativ volume the bottom of the container creates. But how do I do that? I've tried the outer shell operation to create single solid of the many componants which make up the bottom of the container but that doesn't work. Either one more isn't a solid. I've also tried the plugin MashWrapper, hoping that it could create an 'outer shell' to use this shell as a solid but it takes forever and I am not sure if this is a good aproach for my problem anyway.

How do I transform the container bottom in a solid tool operable entity? Is there an easy way? Thanks pilou! Ok, I've installed SolidSolver by Tig. I got so far that a random brut force combination of SolidSolver and SolidInspector² allowed me to 'outer shell' all components in a one by one, not overly painful process, together.

The result is that I have now 2 big 'pieces'. Sketchup promts about one pieces that it is a solid but reagarding to the other piece sketchup promts 'not a solid - but SolidInspector disagrees and says about the same piece 'everything is shiny'. Any suggestion to make sketchup except the piece as a solid? Many thanks Dave! (.what would I do without this forum?) That was the problem, after fixing it I could succesfully create a solid of the floor and trim it against a cuboid to create a negative of the bottom. How did you actually find that error?

Sketchup fix solid

Do you have a certain approach for cheking? I mean there are many, many edges in the modell and my impression the error could be anywhere. No I don't have the intention to 3D print the model. I just have some 'container-home-dreams'. I was thinking about the foundation/thermal insulation of a shipping-container-home and what would happen if the container would be just placed on polystyrene foam boards without any weight/pressure distributing layer between the container and the foam boards. Because of the weight of the container it would sink a certain depth into the soft polystyrene boards and I was interesting to see the 'footprint' of the container floor sinking into the boards at certain depths of sinking into them.

Menu: Tools Eneroth Solid Tools. Union: Add one solid group or component to another. Subtract: Subtract one solid group or component from another. Trim: Trim away one solid group or component from another. If the tools are activated with two or more solids selected, the plugin guesses the biggest one is the primary (the one to keep but modify) and the smaller are the secondary ones, deciding how the primary one is modified. If tool is activated with no selection you'll be asked to click each solid, first the primary one and then any number of secondary ones used to alter it. The primary solid will keep its layer, material, attributes and even ruby variables pointing at it unlike how native solid tools work.

Layers and attributes of entities inside both of the solids will also be kept. If the primary solid is a component it will unlike the native solid tools keep being a component and all instances of it will be altered at once, just as components are supposed to behave. If you want to alter only this one instance, first right click it and make it unique as you normally would. These tools, unlike the native solid tools, completely ignores nested groups and components. Easily cut away a part or add something to a building even if it has windows or other details drawn to it, as long as the primitives (faces and edges) inside it form as solid. Any tool in the plugin be activated and used to check if a group or component is regarded a solid by the plugin, simply by hovering it and see if it gets highlighted. April 2017 this extension was made open source,.

Change Log 1.0.0 (2014-11-13) First Release 1.0.1 (2014-11-21) Limited use to Sketchup Pro (due to EW terms and conditions). 1.0.2 (2016-07-25) Fixed bug in intersecting volumes. 2.0.0 Made open source.

Sketchup Fix Solid

Added intersect tool. Fixed toolbar icons not being checked when tool is active.

Additional clicks keeps modifying what is already being modified (use Esc to select new solid to modify). Allow more than two selected solids to be operated on on tool activation. For plain rectangular boxes, this tool works well and the ordering instructions are much more intuitive than the regular solid tools. But with circle shapes on SketchUp 2016 it doesn't seem to work right. Here's a model with the two groups that I'm starting with: When I try to subtract it asks me to pick the group to subtract from, and I pick the big outer rectangle. Then it asks me to pick the group to subtract. I click the small inner circular thing, but the prompt text doesn't change and it doesn't appear visually to have done anything.

Clicking 'escape' key, I see it has edited the model but not at all what is expected from prior tests with plain boxes. This is the result: Here is the expected result that the normal solid tools give: Also, is there a better place to ask for support like this?. to post reviews. Love that it doesn't rename the element that has been cut.

Nice simple sequence: 1) nothing selected. 2) click Eneroth Trim (set to shift-T on my machine) 3) click the original item to be trimmed (per the instruction) 4) click the other item to be trimmed away ( per instruction). Gives me a nicely trimmed item.

Sketchup Solid Tools Plugin Container

Solid Tools Inc

And if I have two items near each other, I can just cycle through - clicking the original and the 'cutting' item. But I can't get it to work on nested items. If I make a box, then make it a group. Make a second box. Group the two boxes. Overlap the grouped boxes with my cutting box.

Tools

Now when I trigger Eneroth Trim, it just asks me to cycle back and forth between selecting the original, and selecting the 'other.' No trimming occurs.

Sketchup Make Solid

What am I missing? SU 2016 Pro, Mac OS 10.11.5 Any help would be valued. And thanks for making this in the first place!.

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